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Weres

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Jack Townson
July 22, 2024 · updated the description of the group.

The Were-People of Draconia


"In the dense forests and moonlit plains of Draconia, where the wild calls and the night whispers secrets, the Were-People roam as guardians of the primal spirit, shapeshifters who harness the raw power of their dual nature with fierce grace."


Welcome to the primal realm of the Were-People, an awe-inspiring archetype within the enchanted world of Draconia. These powerful beings are the embodiment of duality and transformation, seamlessly shifting between human and beast to protect the natural world and uphold the balance of nature.


Masters of Transformation: Were-People possess the extraordinary ability to shift between their human form and a powerful beast. This transformation is both a gift and a responsibility, granting them enhanced strength, senses, and agility. Whether as wolves, bears, or other formidable creatures, their animal forms are a testament to their deep connection with the wild.


Guardians of Nature: With their heightened senses and primal instincts, Were-People serve as vigilant protectors of Draconia's natural world. They patrol the forests and plains, ensuring that the balance of nature is maintained and that no harm comes to the sacred lands they call home. Their bond with the earth grants them an intimate understanding of its rhythms and needs.


Warriors of the Wild: In battle, Were-People are ferocious and formidable. Their ability to shift into powerful beasts makes them unparalleled warriors, capable of overwhelming strength and swift, deadly precision. They fight with a primal ferocity that can turn the tide of any conflict, defending their territories and kin with unyielding determination.


Keepers of Ancient Traditions: Were-People are deeply rooted in ancient traditions and rituals that honor their dual nature. They hold ceremonies under the full moon, invoking the spirits of their ancestors and seeking guidance from the primal forces. This rich cultural heritage shapes their identity and strengthens their communal bonds.


Dual Nature: The Were-People embody the balance between civilization and the wild. In their human form, they possess the wisdom and skills of their kind, contributing to the community with knowledge and craftsmanship. In their beast form, they embrace the raw power and instinct of their animal counterparts, becoming one with the wild.


Aesthetic and Presence: Were-People in their human form often exhibit traits that hint at their animal nature—piercing eyes, sharp features, and a commanding presence. Their clothing is practical, designed to withstand the rigors of both forest life and their transformations. In their beast form, they are majestic and fearsome, their fur and claws a testament to their primal strength.


Code of the Were-People: Were-People live by a code that emphasizes harmony with nature, loyalty to their pack, and respect for the balance between their human and animal sides. They value courage, honor, and the wisdom of the wild, believing that their dual nature is a sacred gift that must be protected and respected.


In Conclusion: To walk the path of the Were-People is to embrace the power of transformation, to live in harmony with the natural world, and to protect the balance of life with both human wisdom and primal strength. The Were-People are not merely shapeshifters; they are the living embodiment of the primal spirit, guardians of Draconia's wild heart.

Nazrindi
Nazrindi
06 ago 2024

Question! Are reptiles allowed as weres in your universe? (I think a crocodile, alligator, caiman, gharial or komodo dragon would be awesome.) Are they limited to only living creatures? Thanks!

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